glossary

Agency, Production and Broadcast Terms for Studio Hire, Defined

Agency, production and broadcast terms for studio hire, defined plainly: brief, call sheet, cutdown, embargo, sizzle, QC, and what each means at Scope.

Behind the scenes in Studio A: a presenter on a blue floor mat lit by an LED panel and a poly bounce

Agencies, production companies and broadcasters talk in a shorthand that shifts a little at every company. This is that shorthand, defined plainly, for the people who book studios on behalf of others: who the buyers are, what goes in a brief, how a shoot day runs, what gets delivered, how broadcast and news differ, and which paperwork matters. Where a term touches Scope it says only what the site's own records say, and where something is not published it says ask. The craft terms for light, camera and sound are in the film production glossary, and the pages for agencies and production companies show how each kind of buyer uses the rooms.

The buyers

Advertising agency

A company that conceives and produces advertising for clients: the idea, the script and boards, the casting and the shoot. On a studio booking it is usually the agency's producer who books and the agency's creatives who sit at the monitor, with the client's approvers close behind.

Media agency

An agency that plans where advertising runs and buys the space for it. It rarely makes the film, but it often decides the list of placements and lengths the shoot has to cover, which is why its brief arrives as a table rather than a treatment.

Media buying

Purchasing advertising space and time on a client's behalf: television slots, online placements, outdoor sites. For a producer the consequence is that the deliverables are fixed by what has been bought, and a placement nobody bought needs no asset.

Asset-delivery company

A company that takes finished advertising and prepares, versions and distributes it to the places it will run, to each place's technical requirements. It sits at the end of the chain from the shoot, which is why file names, lengths and clean versions matter on the day.

Production company

A company that makes the film or programme: it bids, budgets, crews and runs the shoot for an agency, a brand or a broadcaster. A studio hire is one line in its budget, and its producer is the person you will actually deal with.

Social and content agency

An agency that makes and runs material for social channels and brand feeds, often in volume and often in several versions of each idea. Its days tend to be batch shoots: many looks and many frame shapes from one booking.

Public relations

Managing how an organisation is seen, mostly through the press, spokespeople and partners rather than paid media. PR teams book studios for spokesperson video, launch footage, portraits and interviews, and they care about who is on site and when something may be published.

In-house team

A brand's own marketing, communications or content team, with no agency in the middle. One person may be producer, approver and client on the same day, so the booking decisions, and the paperwork, are theirs.

Brand

The name, identity and reputation a client trades under. In booking language it is the company whose product or message is being filmed and who has the final say on how it is shown; the brand guidelines are the document that says what that look is.

Client

The party paying for the work and, in the end, approving it. In a chain of agencies it may be the brand, an agency's customer or a department, so name who it is on the call sheet and who may approve on the day.

Account handler

The agency person who manages the client relationship: they carry the brief in, the approvals out and the changes between. On set they are the voice of the client's wishes, and should not also become a second director.

The brief

Creative brief

The short document that says what the work is for: the audience, the message, the tone, the must-haves and the deliverables. A studio can only size a booking from it if the deliverables are in it, so send it with the enquiry.

Treatment

A written and visual pitch for how a film will look and feel, usually from a director or a production company. It is where the look, the set and the casting are argued, and it lets the room be chosen against something on paper.

Storyboard

Frames drawn in shooting sequence, one per shot or beat. Count the lighting states on it and you have the number of set-ups, which decides whether the booking is a half day or a full day.

Pre-production

Everything decided before the camera rolls: script, boards, casting, kit, crew, schedule, insurance and the call sheet. Studio time is spent best on a day that pre-production has already settled.

Campaign

A planned run of related advertising across channels and a period, built around one idea. A campaign shoot is usually one booking that must feed many placements, so the asset list is drawn first and the shot list follows from it.

Campaign asset matrix

A grid of every placement against its format, length and aspect ratio. Built before the shoot, it turns into the shot list and the file list, and it is how one booking is made to feed all of them.

Content marketing

Making useful or entertaining material, such as articles, video and audio, so that people come to a brand rather than being interrupted by an advert. It creates a steady demand for filmed content, which is why it is often shot in batches.

Social media marketing

Using social platforms to reach and keep an audience, with organic posts and paid placements. It sets the frame for the shoot: vertical or square versions, short lengths, and a first moment that works with the sound off.

Influencer marketing

Paying or partnering with people who have an audience so that they feature a product or message in their own voice. In the UK it must be clearly identifiable as advertising where it is one; check the advertising regulator's current guidance rather than relying on memory.

User-generated content

Material made by customers or ordinary users rather than by a production team. Brands often ask for the look of it, handheld and domestic and direct to camera, shot in a studio under control; that is a production choice, and where it runs as an ad it must still be clearly identifiable as one.

Branded content

Film, audio or editorial made for a brand but meant to be watched in its own right rather than read as an advert. It is judged on whether anyone would choose to watch it, and it needs a script, a set and a sound plan like any programme.

Corporate film

Video made for an organisation's own use: leadership messages, training, recruitment, explainers, internal news. Contributors are rarely performers, so it needs a quiet room, short takes and a schedule with air in it.

Casting

Finding and choosing the people who appear on camera, by seeing them read or perform. It is its own day with its own room; at Scope the workshop works as a casting room, seating up to twenty with ten iMac workstations.

The shoot day

Call sheet

The one-page schedule sent to everyone the day before: who, where, when, contacts and the running order. For a studio day it should carry the load-in time and the booked block, because the clock runs from the start of the booking and not from the first shot.

Running order

The sequence the day's set-ups are shot in, with times against them. It is built from the lighting changes rather than the story: everything on one look first, then the next.

Set-up

One camera and lighting arrangement. Counting them is how a day is sized, since each one costs a relight, a move and a check on the monitor.

Booking block

The unit a studio is sold in. At Scope a half day is four hours and a full day is eight, with set-up and pack-down inside them; the podcast room is a flat hourly rate. Time beyond the block is charged as extra, at a rate confirmed when you book.

Load-in

Getting people, kit and set from the vehicles to the room, and out again at the end. At Scope, load-in to Studio A is at ground level through the roller door from the yard, where the parking is; door dimensions are not published, so send the measurements of anything large when you enquire.

Video village

Where the client, agency and producers watch the monitor, away from the floor so they are not in the shot or the sound. At Scope that can be the client lounge, Studio B's edit and playback area, or the workshop room, which seats up to twenty.

Playback

Watching a take back on set before the set is struck. Approvals made at playback, set-up by set-up, can still be acted on; approvals made at the end of the day cannot be re-lit.

Closed set

A shoot where only the people who need to be there are present. At Scope the whole building is the tool for it: from £1,500 a day, with nobody else on site and the DJ room outside it. It limits who is in the building and is not a security service; NDAs and vetting are asked about, not assumed.

Producer

The person accountable for the production: budget, schedule, people and delivery. Agency producers and production-company producers are the people who normally book the studio.

Line producer

Runs the budget and the logistics day to day. They turn a quote into a schedule, know what an overrun costs, and are the person who asks how the kit gets through the door.

Director of photography

Responsible for the camera and the lighting, and so the person who judges whether a room will give the look. Send them the room's published facts early; ceiling height and power are on request.

First assistant director

Runs the floor against the clock: calls the set-ups, keeps the schedule and keeps the quiet. In a block with set-up and pack-down inside it, the 1st AD is the person who knows when the day has to start striking.

Sound recordist

Records and monitors the sound on set. They will tell you whether a room works for dialogue; at Scope, Studio B is built as a sound-treated room within a room and Studio A is not sound treated.

Art department

Designs, builds, dresses and strikes the set. A set build goes in Studio A, and both the build and the strike happen inside the booked time, which is why they are easy to under-count.

Crew

Everyone working the shoot behind the camera. You can bring your own, and are then responsible for them, or ask Scope's production team to source them; that is quoted separately, and crew is never assumed to be in a room booking.

B-roll

Cutaway footage that covers an interview or a link: hands, details, the product in use. Put it in the running order as its own set-up, not in the last few minutes of the block.

Lights

A separate line from the room. In every room but the DJ room, lights are charged separately from the room rate — please enquire about our lights and we will quote for what your shoot needs. The DJ room's film lighting is rigged in the room and included in its rate.

Assets and delivery

Post-production

Everything after the shoot: edit, grade, sound mix, effects and finishing. A room booking does not include it; Scope's production team can source and manage it, quoted separately.

Edit

Cutting the footage into the finished piece. A selects reel or rough cut made while the crew is still there shortens the approval round; Studio B has an edit and playback area and the workshop has ten iMac workstations, with the specification and software on request.

Colour grading

The finishing pass that matches shots to each other and sets the look. A client's brand colours are checked here, so a colour reference, whether a chart or the physical product, is worth shooting on the day.

Rushes

The raw, unedited footage from the day; the selects are the takes chosen from it. Hand them over with a log, since the person who watched the takes is the one who knows which ones they were.

Master

The finished, approved, highest-quality version from which every other version is made. Everything downstream is a copy of it, which is why it is signed off before versions are made, not after.

Cutdown

A shorter edit of a longer film, made for a shorter placement. Shoot with it in mind: a cutdown that needs a shot nobody took is a pickup.

Versioning

Making variants of one film: different languages, offers, end frames, legal lines or lengths. A version is cheap if it was planned before the shoot and expensive if it turns into a reshoot.

End frame

The final held frame of an ad: logo, line, product, legal copy. Each version needs its own, so a clean shot of the pack with room round it saves rebuilding one.

Deliverables

The list of finished files and versions the client has bought, with lengths, aspect ratios, formats and names. Fix it in writing before the booking, because the framing, the number of set-ups and the time in post all follow from it.

Asset library

Where finished and raw files live once the job is done, with names and metadata that make them findable. The client owns the content, so agree who keeps the files, how they are named and for how long before the day.

Turnaround

The time from wrap to delivery. A same-day turnaround is decided in pre-production: the look locked, the questions in the order of the edit, a named person logging and an editor lined up.

Broadcast and news

News

Reporting of recent events. On a studio day it usually means a recorded piece, such as an expert interview, a reporter's piece to camera or an explainer, made quickly and cut the same day.

News broadcasting

Transmitting news on television or radio, usually live, from a purpose-built broadcast studio with a gallery and a link to the transmission chain. A hire studio is not that: there is no gallery and no live link, and no in-house kit list is published, so ask what is on site and bring or source anything else. It is a room to record in.

Television programme

A piece of content made for a broadcaster's or platform's schedule, to a commissioner's specification. The specification, not the studio, decides what has to be recorded and delivered.

Television production

The making of programmes: development, commissioning, production and post. A studio day sits in the production stage and is usually a small part of a long chain.

Television advertisement

A commercial made for television: script, boards, pack shot, versions. In the UK broadcast advertising is checked against the advertising rules before it runs and delivered to the broadcaster's technical requirements. Confirm with the agency or broadcaster who does each, and check the current rules rather than relying on memory.

Podcast

A series of spoken-word episodes delivered by download or stream, often filmed as well. The podcast room is acoustically treated and camera-ready, with professional microphones and audio interfaces, at a flat £40 an hour.

Press release

A statement sent to the media announcing something. Its date and time usually decide when filmed material may go live, so the shoot date and the release date are two different things.

Embargo

An agreement that a story or a product may not be published before a stated date and time. It governs publication, not filming: the footage can exist long before the date, which is why who is on site and who holds the files matter.

Commissioner

The person at a broadcaster or platform who orders a programme and sets its brief and technical specification. Where delivery is in dispute, their document wins.

Pilot

A one-off made to show what a series would be, so that a commissioner can decide. It has to look like the series; build only what the series could afford to build, because a pilot is also a promise.

Sizzle reel

A short, fast edit that sells an idea or a format, made from new material or existing footage. It is judged quickly, so the picture has to read and the sound has to be clean.

Presenter link

A piece of the presenter talking to camera that joins items together: an introduction, a bridge, a sign-off. Links are shot from one set-up, often in sequence, and the room's sound matters as much as the picture.

Lower third

The name and title caption in the lower part of the frame. Compose with it in mind and keep chin, hands and cables out of that part of the picture.

Gallery

The control room of a television studio, where the programme is directed and cut live. A hire studio is not a broadcast gallery; a room booking is a room.

Live link

A transmission of live picture and sound from a place to a broadcaster's or platform's output. Scope has no live link. There is high-speed Wi-Fi in the building but speeds are not published, so send the platform and bitrate when you enquire and get the answer in writing.

Technical specification

The commissioner's or broadcaster's document that sets how a programme must be delivered: file formats, audio levels, subtitles and captions, paperwork. It changes, so ask for the current one before the shoot, not before delivery.

Quality control

A technical check of the finished programme against the specification before it is accepted. Many failures are made on the shoot: flicker, noise in the shadows, wireless dropouts, a boom in shot.

Rights and paperwork

Release form

A signed permission from anyone identifiable on camera to use their image and voice in the finished piece, for stated purposes. Get it before the take, not after; anyone under 18 must be accompanied by a responsible adult at Scope, and a minor's release is normally signed by a parent or guardian.

Usage rights

What the finished material may be used for, where, in which media and for how long. They are agreed with talent, music owners and contributors, and they set when an asset must come down. Under Scope's terms the client owns the content made here.

Buyout

Two meanings. In talent contracts it is a single fee that removes further payments for repeat use. In studio hire, Scope's whole-building buyout is the building for a day from £1,500: five rooms, the kitchen, the dressing room and the parking, nobody else on site, with the DJ room outside it.

NDA

A non-disclosure agreement: a contract restricting what a signatory may reveal. Scope's position on NDAs and vetting is not published; ask in your first email, and say whether it is the studio, your crew or both who must sign.

Insurance

Cover for claims by other people for injury or damage, and for your own and hired-in equipment. Scope requires clients to hold appropriate insurance and may ask to see it, and is not liable for personal injury or for loss of or damage to client property.

Risk assessment

A written look at what could hurt someone on the shoot and what is done about it: cables, lamps, vehicles, hot lights, working at height, children. The production writes it, and it should ask what house rules the studio has rather than assume.

Purchase order

A number issued from a buyer's finance system authorising a supplier to invoice. Whether a purchase order can be used, and on what payment terms, is not published; a calendar booking is confirmed on payment, so ask before you book if your company pays this way.

Supplier onboarding

A buyer's process for approving a new supplier: forms, certificates, bank details, policies. Scope's account terms and onboarding paperwork are not published; ask early, because for a large buyer this can be the slowest part.

Data processing agreement

A contract setting how one party handles personal data on another's behalf under UK data protection law. Footage of identifiable people is personal data; whether Scope signs one is not published, so ask where your company's rules require it.

Cancellation notice

How far ahead a booking can be cancelled. At Scope it is 48 hours; same-day cancellations and no-shows are non-refundable. Put the 48-hour line on the production calendar next to the approval dates.